Avoiding full texture upload to the system\GPU memory
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1
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823
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February 15, 2022
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Information about SVM in blender?
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4
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867
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February 14, 2022
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Problem with acumulative Shading Groups
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5
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548
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February 7, 2022
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CPU 100% when CUDA GPU-only rendering
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23
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41731
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January 23, 2022
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Hair node, root based normal proposal
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9
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2869
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January 20, 2022
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Optmization for viewport refresh (Cycles) and render - Part 1-4
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5
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1486
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January 14, 2022
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GUI render queue
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3
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710
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January 13, 2022
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Pixel Depth Offset and Layered Material Painting: Crazy useful Unreal features Blender needs!
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36
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23865
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January 10, 2022
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How is the the total bake time determined?
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1
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574
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January 5, 2022
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Updates about Eevee and vulkan development
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4
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2522
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January 3, 2022
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Application.ScreenUpdating = False
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2
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428
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December 30, 2021
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Eevee Screen Space Reflections, greeen noise problem
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2
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1024
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December 28, 2021
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Vulkan ? DX12 ? Meshlet ?... A lot a questions
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10
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3008
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December 6, 2021
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Images and videos for 3.0 release notes
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39
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2289
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November 23, 2021
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Blender Cycles-X Principled BSDF SSS error
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2
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684
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November 15, 2021
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How to calculate the object space normal map based on the low-poly mesh and tangent space normal map
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1
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1102
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November 12, 2021
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Radiance map extraction
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4
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1140
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November 9, 2021
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Pass a render result as a numpy array to bpy.types.RenderEngine
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7
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2247
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October 30, 2021
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Ubuntu20.04 LTS with Quadro RTX 6000 not rendering with GPU
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3
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1281
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August 18, 2020
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Making sense of cryptomatte usage in third party programs
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46
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6436
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October 15, 2021
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Minimum render resolution
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0
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643
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October 12, 2021
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What's more efficient - EXR, JPG, TIF?
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9
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7592
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October 7, 2021
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Blender VSE as Render Manager
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18
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2151
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September 2, 2021
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Camera DOF issue
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0
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386
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August 17, 2021
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How to make custom shader outputs active?
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1
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467
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July 11, 2021
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How to get rid of the visibility of lines(bgl, gpu)?
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0
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336
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June 29, 2021
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Intel OpenCL doesn't work in binary, but does work when compiling from source
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4
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1315
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June 22, 2021
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Blender 2.83 crashing on Amd gpu
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4
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10873
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June 21, 2021
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Rendering with unsupported OpenGL 4.3 (AWS Elastic Graphics)
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11
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6957
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June 3, 2021
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Is it possible to store/keep the rendering result in memory only and avoid doing I/O?
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4
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2661
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May 20, 2021
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