Blender Cycles-X Principled BSDF SSS error

Hi. I’m working in alpha version. Principled BSDF SSS (fixed radius) not working. subsurface scattering color does not work properly and even if I increase the value by 0.001 it has too much effect. Needs to be fixed urgently. I tried all sss methods. not improving.

Hi,
please report bugs to the bug tracker. https://developer.blender.org/
Use Help → Report a bug from within a Blender ideally.

Thomas