Blender Development

Summer of Code <a href="">Google’s Summer of Code</a> program that Blender participates in. Students can discuss <a href="">suggested ideas</a>, writing proposals, and development once the project is accepted and underway.
Building Blender This topic is for people running into issues building Blender.

About the Blender Development category [Blender Development] (1)
Node Tree data structure [Blender Development] (3)
How to get reviewer for revisions submitted for blender addons? [Blender Development] (2)
Windows threading question: why no _mm_pause / yield in the spinlock implementation? [Blender Development] (1)
Procedural generator engine? [Blender Development] (2)
Expected size of setup / package of upcoming blender 2.8? [Blender Development] (2)
Voxel Data nodes for EEVEE [Blender Development] (5)
Modification on Blender with source code [Blender Development] (3)
Custom on UI for interface [Blender Development] (4)
Help to obtain the blender 2.8 master code [Blender Development] (4)
Extended OBJ format with skeletal animation info [Blender Development] (4)
[Contribution] NPR nodes in EEVEE ( 2 ) [Blender Development] (24)
GSoC 2018 - Bevel Improvements [Summer of Code] (18)
Creating a dropdown for a node [Blender Development] (1)
Compile blender/mantaflow for share linux builds (need help) [Blender Development] (2)
Suggestions for Blender 2.8 [Blender Development] (2)
Library (inter)dependencies [Building Blender] (3)
How to build Blender for Windows with Jack Audio or ASIO support? [Blender Development] (1)
Random numbers generation in Blender [Blender Development] (1)
Recursive function versus performance consideration [Blender Development] (5)
Suggestion on Retopology interface [Blender Development] (1)
How to get loc, rot, size relative to parent object [Blender Development] (5)
Textured fbx's in a world without Blender render [Blender Development] (2)
Dev seems to please people... how to go further? [Blender Development] (3)
Where are the brush declarations? [Blender Development] (1)
Accessing to 2.8 branch [Blender Development] (6)
Advice for "remove doubles" modifier implementation [Blender Development] (2)
BMesh recommended usage? [Blender Development] (2)
Generalized mask feather function [Blender Development] (2)
Dynamic Text-objects and Drivers: a Step Towards a Better VSE [Blender Development] (3)