I’m going to upgrade the UV editor. At the moment, the design of tools for alignment, location along the axes and distribution of islands is underway
I have a prototype interface for these tools (the icons are rough, and may change):
I ask you to make notes about it, if there are suggestions on how to improve it
There is no distribution panel yet. Alas, I haven’t studied the uv unfolding area deeply enough, so I don’t even have an idea what these operations are. So I ask you to provide information about this functionality, its benefits, and so on