About the Summer of Code category
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0
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1515
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May 6, 2019
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GSoC 2023: Outliner Tree Refactoring
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0
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495
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May 11, 2023
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GSoC 2023: Shader editor node preview - Weekly Reports
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1
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487
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May 29, 2023
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GSoC 2023: Flamenco Improvements
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0
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366
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May 8, 2023
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GSOC 2023: UV Editor Improvements
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0
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598
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May 9, 2023
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GSoC 2023: Improve Waveform drawing speed
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0
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244
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May 14, 2023
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GSoC 2020 : idea to improve the custom menu idea
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33
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5185
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April 19, 2023
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GSoC 2020: Custom Menus - Weekly Reports
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29
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7494
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April 17, 2023
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GSoC 2022 : Soft body simulations using XPBD (Discussion Thread)
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20
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3772
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April 10, 2023
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GSoC Proposal - Files as Assets (WIP)
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11
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820
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April 5, 2023
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Blender has been accepted for GSoC 2023
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5
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1841
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March 28, 2023
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How to Start Contributing to Blender
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1
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253
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March 26, 2023
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GSOC 2023 project draft: Head Tracking for perspective change on viewport / Hand tracking for interaction
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0
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242
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March 14, 2023
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My GSOC proposal and brief idea about the project
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6
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498
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March 9, 2023
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Submitted My First diffs on Blender
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2
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373
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March 6, 2023
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Introducing Myself
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2
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488
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March 6, 2023
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GSoC Team,
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4
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424
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March 6, 2023
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Contributing to Blender in GSoC 2023
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23
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1739
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March 6, 2023
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Fall 2019: Bevel Constant Radius Project
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8
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3390
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February 27, 2023
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GSoC 2021: Curve Improvements: Feedback
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251
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11559
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February 1, 2023
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How to contribute in this organization for GSOC 2023
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2
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423
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December 4, 2022
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How to get started with open source contribution
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4
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514
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November 11, 2022
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I am new to Blender and want to contribute in open source
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9
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1195
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November 8, 2022
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How to get started with contribution
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1
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341
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October 10, 2022
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GSoC 2022 : Soft body simulations using XPBD (Weekly Reports)
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18
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7412
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September 12, 2022
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GSoC 2022 : 3D Text Usability Improvements (Weekly Reports)
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14
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4644
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September 5, 2022
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GSoC 2022: Many Lights Sampling in Cycles X (Weekly Report)
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18
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6744
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September 4, 2022
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GSoC 2022: Waveform improvements(Feedback Thread)
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8
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1434
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August 22, 2022
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GSoC 2022 Proposal Draft : 3D text usability improvements
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12
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2161
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August 15, 2022
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GSoC 2022: Waveform Drawing Improvements Weekly Report
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9
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2983
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August 2, 2022
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