Hi,
sidebar panel is one of the last things in 2.8 that still looks very Blender 2.5. I know it’s hard to solve this as there’s a lot of important tools and it will be also a primary place for all the view3d addons. But at the same time, it looks quite jarring every time it pops up. It doesn’t really look like docked panel within the UI, since it’s not been made transparent outside of the used area, and its design doesn’t fit very well with the rest.
So what I propose is a hopefully simple set of visual changes that will make it fit a lot better with 2.8 overall style:
- Offset the panel a few px from the viewport edge, the same distance tool panel is.
- Round the edges to match the roundness of the tool panel
- Use the popover menu system instead of the sidebar menu system
- (Possibly tricky) Implement roll-out functionality to the popover UI system to allow collapsing unused sections
Here’s how it could look. I simply used the popover style for the sidebar:
And here is the current state for comparison: