On the fuzzy icons: Get a higher resolution display!
In all truth, I do intend to go through and check them against a pixel grid to make sure things are more sharp when viewed on old, low resolution displays.
This icon looks more like wheel scrolling then pressing MMB. Scrolling is much more common than the third mouse button, new users will think it is scrolling.
Even when you know itâs a third mouse button, itâs still confusing. There are two different icons, one for just click and the other for âtweakâ (click and drag), for example:
And then the following example (rotate view) looks wrong as a click, though there should be a click and drag.
While using the Box Select tool, I see âShift-LMB - Beginâ. Whatâs the meaning of that? How can I click if Iâm already holding down the button?
Or for example, when transforming using a tool, I see âClick LMB to confirmâ, while it should be release the button:
And so on⌠So that in general this all looks unclear and confusing users.
I think we can consider storing 64 pixel version in Blender and then converting it to 32 and 16. Iâm not sure about the performance, but itâs probably possible to save/cache the result on disk and read it next time if itâs faster.
Actually, why not just add the 64 version if you want, with no changes to 32 and 16.