15 July 2024

15 July 2024
Notes for weekly communication of ongoing projects and modules.

Announcements

Modules & Projects

New Features and Changes

This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes and more visit projects.blender.org.

Anim

  • Move Bone Selection Sets add-on into Blender (commit) - (Sybren A. Stüvel)
  • Action editor, show slot user count if not equal to 1 (commit) - (Sybren A. Stüvel)
  • Operator to convert a legacy action to a layered action (commit) - (Christoph Lendenfeld)
  • Add dopesheet & graph editor filtering support for layered Actions (commit) - (Sybren A. Stüvel)
  • Add concept of ‘active slot’ (commit) - (Sybren A. Stüvel)

Assets

  • Special .asset.blend files, for storing externally editable assets (commit) - (Julian Eisel)
  • Add API for editing assets stored externally in .asset.blend files (commit) - (Brecht Van Lommel)
  • Disable “Open Blend File” operator for assets from asset system files (commit) - (Julian Eisel)
  • Make brush assets non-experimental (commit) - (Julian Eisel)

Compositor

  • Support meta data in GPU compositor (commit) - (Omar Emara)
  • Add White Point mode to the Color Balance node (commit) - (Lukas Stockner)

EEVEE

  • Show compilation subprocesses information (commit) - (Miguel Pozo)

GPv3

  • Add method to set local layer transform (commit) - (Jacques Lucke)
  • Simplify adding multiple layers with empty drawings (commit) - (Jacques Lucke)
  • Remove tint tool from tool bar (commit) - (Falk David)
  • Expose overlay options in UI (commit) - (Falk David)
  • Fill tool overlay for extension lines and circles (commit) - (Lukas Tönne)
  • Automerge feature for joining curve endpoints by distance (commit) - (Lukas Tönne)
  • Interpolate Tool (commit) - (Lukas Tönne)
  • Draw Tool: Enable eraser while holding CTRL (commit) - (Falk David)

Geometry Nodes

  • OBJ Import Node (commit) - (Devashish Lal)
  • Allow naming geometry sets (commit) - (Jacques Lucke)
  • Support attaching gizmos to input values (commit) - (Jacques Lucke)
  • Support grease pencil in Join Geometry and Realize Instances nodes (commit) - (Jacques Lucke)
  • Support link drag search for Bake node (commit) - (Iliya Katueshenock)

Sculpt

  • Refactor position and mask smoothing for BMesh and multires (commit) - (Hans Goudey)
  • Data oriented refactor for snake hook brush (commit) - (Hans Goudey)
  • Use faster undo push function before transform tools (commit) - (Hans Goudey)
  • Avoid normals calculating when starting filter/transform (commit) - (Hans Goudey)
  • Data oriented refactor for elastic transform (commit) - (Hans Goudey)
  • Data oriented refactor for transform tool (commit) - (Hans Goudey)
  • Data oriented refactor for nearest vertex search (commit) - (Hans Goudey)
  • Add report for invalid mode for trim tools (commit) - (Sean Kim)
  • Initial data oriented refactor of relax face set brush (commit) - (Sean Kim)
  • Initial data oriented refactor of topology relax brush (commit) - (Sean Kim)

Sculpt/Paint

  • New asset based brush management workflow (commit) - (Julian Eisel)
  • Rename “Sculpt Tool” etc to “Brush Type” in the UI (commit) - (Julian Eisel)

Shader

  • Update Principled BSDF node description (commit) - (Alaska)

UI

  • Support semi-modal text input while other UI stays interactive (commit) - (Julian Eisel)
  • Allow asset shelf to not have an active item (commit) - (Brecht Van Lommel)
  • Uncollapse first levels of catalogs by default in asset shelf (commit) - (Julian Eisel)
  • Turn asset shelf popup into a popover, add operator to call from shortcut (commit) - (Julian Eisel)
  • Use Official Blender Logo As Blender Icon (commit) - (Harley Acheson)
  • Dyntopo Detail Size Edit status text (commit) - (Sean Kim)
  • Voxel Size Edit status display (commit) - (Sean Kim)
  • Improved Area Icon Using a SpaceType Callback (commit) - (Harley Acheson)
  • Remove unused brush preview icons, now replaced by asset previews (commit) - (Julian Eisel)

VSE

  • Simplify outline parameters definition and usage (commit) - (Richard Antalik)
  • Check for scene.sequence_editor != None in UI (commit) - (YimingWu)
  • Pass scrubbing and playing state in SeqRenderData (commit) - (Richard Antalik)
  • Expose subframe sound offset to the end user (commit) - (Sebastian Parborg)
  • Hook up sound subframe sliding to the VSE slip modal operator (commit) - (Sebastian Parborg)

XR

  • Add passthrough support for Meta Quest devices (commit) - (Fermin)

Weekly Reports

Google Summer of Code - Week 7

10 Likes