V1 buttons selection vertices, segments, faces, now are green
V2 arranged the colors of all the other work areas and arranged the colors of the sidebars.
V3 some panels buttons and sliders, now white and green, arranged colors of value sliders and number fields
V4 arranged the colors of the panel of the addons
V5 colors compatible with the new outiliner added in blender 2.81
V6 fixed the colors of the search items, but I discovered a small bug that conflicts with some items in the viewport shading and viewport overlay menus, I created a papercut that signals this, I hope it will be corrected as soon as possible
fixed also the selection color of UV map segments
Nord theme
Once I saw Odyssey theme here, I had to start work on theme I had in my mind long time ago.
It is based on Nord theme palette - clean, calm colours, focused on readability and less eye strained.
Give it a try and let me know your impressions and feedback with points to improve, thank you.
I created this theme giving me a series of goals to reach:
1 I tried to draw inspiration from a series of blender 2.8 themes already created by other authors and that in my opinion are among the most beautiful and functional.
2 I needed to create a dark theme, but at the same time didn’t have the 3D view too dark.
3 coming from very far back in the days when I used Softimage XSI, there were some positive features, at the workflow level I wanted to recreate, and it was the clear distinction between the vertex colors (blue) the edges (yellow) and the faces (red) so I tried to recreate this situation, with some changes second me a little more harmonious, with a desaturation of some colors.
4 try to harmonize all the colors together.
5 work with this theme for about a week, trying to figure out if there were better adaptation changes to be made or small corrections to be made.
this is the result. I hope it’s appreciated. xsi_winter_pro.xml (42,3 KB) (xml updated, same little defect correction )
(new version, dark mesh in edit mode)
edit:
after an intense work of many hours working on a mesh, I decided to darken the mesh in edit mode, consequently: the elements are seen with more contrast and more ease to see and the eyes get less tired.
There are still quite some UI elements un-themeable in blender 2.8x. Posts about this were made here and in the Blender UI Papercut section, but it doesn’t seem to get much attention. I’m sure we all here want to create a perfect theme, so is there any way we can help to get un-themeable elements exposed in the theme editor?
Hi Paul. I keep hearing this suggestion in lots of different places, but I’ve never seen a list of un-theme-able elements along with it. For someone who wants to help fix the situation, it’s hard without a comprehensive list of the problem areas.
Have you seen a list anywhere, or do you have any interest in helping to compile one yourself?
Hi HooglyBoogly, That’s great to hear you want to help! I haven’t found a comprehensive list yet, and I would love to help compile and maintain one. What’s the minimal info you need to identify for an un-theme-able element? I’m thinking about [detail-screenshot, logic-name, description].
guys, let’s do a papercut thread for the themes errors, so we list everything that looks badly managed or is un-themable.
so some dev who want to repair these little mistakes have an easy life.