Call for Content: MatCaps

Anisotropic metal matcap (just because we don’t seem to have anything like it)

-Screenshot

-Matcap

-EXR file
here (google drive)

26 Likes

Here’s a red car paint matcap that I think works quite well.


Here’s the link to the EXR file:
Link (dropbox)

23 Likes

I made a MatCap based on the default shading.
The goal was to create a MatCap that feels familiar but does not look overexposed and does not have those weird lines.

Since I can upload only one image, here’s an imgur album for better comparison:

MatCap:

EXR:

3 Likes

Hand painted deep absorption glass.

If you look the ball closely, you will spot a easterEgg

EXR:
http://www.mediafire.com/file/h6a5uoi3k3ln0cj/glass%20ball.exr

11 Likes

Remember that MatCaps are used for hard-surface modeling too – think cars, sci-fi shapes, or generally any sub-d mesh with smooth, flowing, curves/bevels.

For those we need more metallic matcaps, ones that show how reflections flow along the surface. I haven’t had much success myself when trying to replace the gold, silver, and shiny red matcaps we have today that I typically use.

Anyone care to attempt to help with those types? A matcap with straight lines on it (like zebra stripes) would also aide in this type of workflow too: https://developer.blender.org/T52087

1 Like

Skin tone with SSS.

http://www.mediafire.com/file/xdg61g0cp8159xj/Skin.exr

24 Likes

Psych, im back. This time I have a Ceramic like matcap. I know its not flashy, or cool. But I honestly believe it will be useful. I mean, its easy on the eyes, shows form well, and just looks nice.

-Screenshot

-Matcap

-EXR file
here (google drive)

-Matcap creator (I know other people have created similar blend files, but mine automagically composites a background as well, while still allowing an hdri map, etc. )
here (google drive)

31 Likes


The ring of fire!

27 Likes

Pearl
Easy on the eyes.

Exposure: 0
Gamma: 1
Look: Base Contrast

CC0
https://we.tl/8HfcBNShUS

20 Likes

@pablovazquez

Don’t want to get this thread off topic ,but since we can now add our own matcaps ,it would be nice to filter them. @Wazou kinda gave me the idea when he posted the different types of matcaps. What if we could add different folders in the main matcap folder(Plastic, Metallic, Clay, etc.) and then filter based on the folders?

Readability should be key, dear fellow blender artists! :heart:

Please a bit less:
“Wow, my ball looks so cool!

…and more of:
“Wow, the mesh is so readable!

As a fair punishment everybody should have to use the matcaps they voted for. :wink:
You’ll then know why #30, #41, #61, #86… etc are so good! (They’re no punishment obviously.)

Anti-eyestrain + Readability = King.

2 Likes

Wohow… I think if a filter option is needed somethings going wrong.
(Or did you mean just for ordering them?)

How many are we aiming for actually? 16-24 would be nicely managable, imho. :slight_smile:

1 Like

I’m not talking about default ones. I’m talking about when you start adding your own and your way beyond the 16-24. You would then have to search a while for a specific “type” of matcaps . You might have a “clay” matcap on the first column and then one at the bottom(say column 30). A way to group(ordering, filtering, etc.) them into categories would then come in handy.

Simpe 3 Point Lighting with Red Fill and Blue Key. Reflective

Download: https://drive.google.com/file/d/1cgC-eczX_A2fiNMUOxLgbkGVd-7H9rhu/view?usp=sharing

1 Like

Simpe 3 Point Lighting with Red Fill and Blue Key. Rough

Download: https://drive.google.com/file/d/1S2aLtMYbWWvGpICQpYMo3GPH632GM3lJ/view?usp=sharing

4 Likes

Some people might be asking themselves:

How do I composite the ball background?

here’s how I do:

3 Likes

Yes guys, like I said, make matcaps you will use.
Not fancy matcaps you just made and you like but will not use because the mesh is not readable.

Make a post on BA to post fancy matcaps :wink:

1 Like

Honest question, and a call for your opinion. What do you think of how I’m approaching matcap design currently, in your opinion am I creating useful quality matcaps that you would use? If not I really don’t want to continue with the process I have now, I do want to contribute to the 2.8 project.

your last matcap was the best.

Your matcaps are fine yes.

We have several months until 2.8 beta, so the best would be to test the matcaps and see witch ones works pretty well.

I already created some matcaps, but I’m not totally happy with them.
We need to find the good ones everyone could use.

On my test, I can consider those matcaps ok, but need to use them to be sure and I’m pretty sure I’ll dump them.

If the model have a too dark part, it’s not readable, same if it’s too bright or too colored etc.

7 Likes