I’m really happy with the general workflow, it’s so much faster to select brushes. Thanks to the devs for all the work that went into this and the love that sculpt mode is getting! Here is some feedback of mine.
I’ve personally changed the shortcut from Shift+Space to just B, as I think it’s much faster to use, requires a single finger and it’s conveniently located at the bottom of my keyboard, but that’s my preference. Some things that I deem more important:
Ability to set favorite brushes
It would be very handy if I could mark as favorite a brush, and then if I could have a tab just for my favorite brushes. I have made a very quick mockup above. I’ve added a “Favorites” tab to the shelf and stars to mark the brushes I’ve set as favorite. I find myself using mostly always the same brushes and it could be handy to have a way to filter them in the bottom shelf. I understand there is the option of using Quick Favorites, but it’s textual and lives in a separate menu. I could also create duplicate assets, but if the brush is exactly the same, I’d rather not duplicate it.
Accelerators in the asset shelf popover
In Blender, menus tend to have accelerators, which is to say, one letter per menu item that has an underscore so that it indicates that by pressing that letter you’re going to select that option. Example:
See: G, D, S, etc.
Could we have the same for the popover? In this way, I could select a brush with one key press.
Display brush names on multiple lines
In the popover, the names of brushes are cut when they don’t fit:
see: Flatten/…, Scrape/… Elastic…, etc.
Couldn’t it be possible to have two lines available for the label, so that each name is shown completely? I think that if a user creates variants of the same brush, for example, Scrape 1, Scrape 2, etc., labels could be cut, which could be annoying.