Blender user interface design

Hi!
Probably it’s too late, but i would like to tell how i wish Blender 3D Viewport interface would be perfectly new&classic ( have to say that i like it a lot, but i feel a kind of lost of logical placement [in my thoughts i have the students i teach last year ] and with a pair of things the change could be hardless and good 4 the future too [i think])

1.-Select- cursor- Basic transformations-etc in the bottom (just direct opposite of transf. orientation snap etc…)
2.- [“T”] Tools of each (selct-cursr-B.Transf.etc) in the left. ( more vertical space free)
3.- The new info mouse line to rest the eye down of the menus bar info( if it’s gonna be immovable)

(1 thing beautiful of the last interface were his modular editor windows, it is just one funny unique game that’s a pitty to lost it; Now the new info mouse line and the new menu/ex-info editor are obligatory :~( i wouldn mind if were in the proposal distribution ;~)

Thanks a lot for being free in a crazy world and excuse my english.

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