I would like to suggest a new UX paper cut:
When working in object mode with some kind of objects in Blender (curves, texts, empties, images, cameras, lights and force fields), we can right-click (or w special menu) to set properties like extrude/width/draw sizes, radius/size and energy for lights, camera lens angle, DOF distance, etc. This works by dragging the cursor away from the object and then confirm with action click.
My suggestion is to add the possibility to input numeric values for setting them like most other actions performed in edit mode directly in the viewport, without going to the properies panel.
This way, we can set directly with the numberpad the desired values without needing to drag the cursor far far away from the object several times outside of the window frame or going to the subpanels in the properties editor.
Does it sound good or is it contrary to some UX/UI paradigm ?
Thanks a lot !