Active loop cut tool does not show the number of cuts above 1.
For anyone looking to try and fix this, the pre-select gizmo VIEW3D_GGT_mesh_preselect_edgering should be fetching number of cuts from the operator property, not have a fixed value of 1.
Iām really liking the View Pie Menu (Short cut ~ (tilde) ). For example, Iāve become accustomed to hitting ~ followed by 3 (number row) to quickly focus on selected item(s). I find myself reaching for the NUMPAD less, and this is actually improving my workflow (I use a tablet).
However, I really think that the View Pie Menu should include Isolation Selection (NUMPAD /).
I think the View Pie Menu is an elegant and more user-friendly alternative to using the NUMPAD, and while Iām certainly not advocating eliminating numpad shortcuts, I would really appreciate a quick way to access Isolate Selection (NUMPAD /) with my left hand. Thoughts?
In the text editor, it can be quite hard to see what is selected, because the background is dark and the highlight color is almost black. Doesnāt make sense to me.
Most apps donāt requires python coding in prefrences, no thanks.
Blenderās prefrences are one of the most complex in software industry, itās easy to accidently mess up there.
But we understand that devs are changing prefrences often during tests, and they want to automate this routin. This is not the case, but you can make a hidden dev backdoor (as part of devmode) for such a thing.
Not sure how to report this bug, but the little white lines around the rotation gizmo indicating angle snapping when holding down control has disappeared for me.
A paper cut associated with this is that the actual angle appears in the top left corner of the screen, instead of near the gizmo where you are looking.