I don’t want to mix some feedback, more or less critical, with being disrespectful to the work and professionalism of the developers.
In the same way that I am clear when I criticize some solutions of blender2.8… I am also clear about the positive things, and there are a lot of them. The developers of blender do an incredible job, already in itself, but if we consider the context of your project it is even more incredible. I don’t say it often because I don’t like to compliment anyone on a regular basis.
Even William, who has undoubtedly been the developer I have been able to annoy the most with my reviews, seems to me to have done very good things in blender2.8.
Yes, I don’t like the topbar and statusbar as they have been raised, nor do I like to remove the t-shelf. But Blender2.8 brings a lot of improvements that deserve the respect and applause of all users, even those of us who don’t use those improvements and tools. Multi-object editing, depsgraph, collections, bevel shader, future of animation nodes, eevee, cycle improvements, udim, popovers, active tools, workspaces, workbench… It really is a spectacular job from any point of view.
With this I want to make it clear that some users may be giving feedback, which can be annoying, but we do it thinking of the best for all users and bearing in mind the professionalism of the developers. That they put up with us stoically.