The meeting was on 2023-05-25T16:00:00Z. It is open for everybody interested to join on Google Meet (link below).
Present: Christoph Lendenfeld, Demeter Dzadik, Denys Hsu, Jason Schleifer, MohammadHossein Jamshidi, Nate Rupsis, Nathan Vegdahl (hosting), Omer Almadani, Paul Thuriot, Sybren Stüvel (partial)
People present are referred to by first name for brevity. Others are referred to by full name.
Links
- Google Meet. Note that there are no recordings of the meeting. This way everybody is free to say or show anything.
- A&R Module Meetings agenda for inclusion in your own calendar
- Previous & next meeting notes
- Issues & Pull Requests
- #animation-module chat channel
Since the Last Meeting / Announcements
- Sybren is going to SIGGRAPH! Jason might be there too.
- Node Tools workshop at Blender HQ: 2023-05-15 Node Tools Workshop
- Not directly related to Animation & Rigging, but Sybren did poke them about our module’s interest and showed Jacques Lucke his Powership add-on (node-based control rigs).
- #105491: Expandable component sockets
- #92967: Add rotation attributes and node sockets
Landed
- #104443: Animation: Adding docs for Parent space Transform Orientation
-
0f67ac4547: Animation: Update NLA “TAB” tweak mode to be full stack evaluation
- Docs in blender-manual/#104449
- Got reverted, as the plan was to include this in Blender 4.0.
- #108072: Fix #102662: NLA-Strip Corrupted after reopening file with library override
Short-term goals / Ongoing Work
- #107281: Fix #100718: NLA Hold Forward Inconsistency
- #107990: Animation: NLA Vertical Reorder
-
#106801: Assigned action is lost if file is saved while in NLA tweaking mode on a linked armature with both object and data animation
- Nathan is investigating
- Nathan is working on a new animation data model proposal.
- Sybren is working on a control rig prototype Powership.
- Wayde Moss is experimenting with IK control for two-handed props (video)
- Brad Clark is diving into older Blender animation designs and Joshua Leung’s blog on that topic.
-
#105523: Breaking changes for 4.0
- To do: add our backward-compatible/breaking issues/PRs to this.
- Christoph already added a few.
Patch Review & Decision Time
- Hotkey Hotness:
- Tab for NLA ‘upper stack’ vs. ‘full stack’.
- Neither Sybren for Brad are at the meeting, and they seem like the key parties. So recommend they talk to each other to come to a decision.
- Blender 3.6 introduces the
D
hotkey for the slider operators. Since we already know this will change in 4.0, we maybe want to reevaluate what we do with 3.6.- Since the change in the graph editor’s ‘Key’ menu is also already in 3.6, there is no release with that ‘D’ hotkey anyway.
- Decision: Merge it for 3.6.
- Tab for NLA ‘upper stack’ vs. ‘full stack’.
-
#82831: Inclusive bounds for VertexWeightEdit?
- Decision: Let’s do it for 4.0. Add versioning code so that that the threshold is adjusted to have the same behavior.
Help Needed
- Design for a ‘Solo’ button in the NLA.
- Related: d9f5ce2546cb: UI: Changes to NLA Solo Button
- Nate will look into this.
Next Meeting
The next meeting will be on Thursday 2023-06-01T16:00:00Z. Again it will be open for everybody who’s interested. The provisionary meeting agenda will be linked in the #animation-module channel before the meeting.