I am going to explain why user feedback is absolutely useless. With an example. The case of how modelers have lost 3-6 hours of work per week due to the loss of the 1-0 keys to hide or show layers/collections and the BF doesn’t seem to care… Evolution of the problem in chronological order
- In blender 2.79 the possibility of changing these hotkeys by changing mode is raised. (Important: This idea DOES NOT come from the community, nor is it requested by it)
- The idea is criticized because swapping layers is a great feature used daily hundreds of times (almost as much as the tab key).
- It is answered that users should not worry, that the option will be there.
- In the codequest this option is eliminated and the option to swap modes is added (Lying to users in the codequest was free).
- Criticism is back, after weeks/months asking for it, it is accepted to return to the old implementation.
- As there are no layers, something new is implemented with collections, but it is implemented incorrectly, it loses the main features and is literally unusable, which confuses the user easily
- Feedback is given that it works badly and is unusable. That user will not use this.
- It is replied that it is an initial implementation, that it will be improved.
- It is not fixed for blender2.8, it is said that it will have to wait until later. That it will be completed for the next version. Ok
- Years go by where from time to time we remember the problem, propose new ways to solve with outliner colors… Months go by and still no answer
- Several users criticize that the problem is not solved after such a long time.
- The solution is proposed to the developers in different channels in case there are communication problems. The developers answer us that it is not the moment, that they will be able to pay attention to us in the development of blender 3.0 to solve the problem.
- The first steps of the planing for blender3.0 arrives and finally they will remove (not hide, not optional, remove) the swap mode of collections under the excuse that it confuses the user.
- We keep asking to fix what is there.
- Silence as an answer
After this, seriously, what is the feedback for? We are still in the same crappy decision making where feedback is ignored for years, literally. And even when simple solutions to the problem are proposed, feedback is ignored. And it is no longer something optional in the keymap, as with other options, it is literally removing everything from the system. So what is the right way to give feedback? There are a dozen of users giving feedback about this in different places, by chat directly to the developers, by PM, the developers website, the forum,… Is it just me giving feedback or are we all doing it wrong?
It seems that it is only useful when it confirms what the developers want. Because it seems unimportant that with the new solution the user loses literally 30-60 minutes daily because he can no longer hide collections using a button (since blender2.8 the outliner eats 10% of the daily workflow) because they do not want to implement a function that does not even have 30 lines of code? really?