This shows a fundamental flaw I’ve been noticing for quite a while, which is a misuse of sidebar.
Sidebar is in general known to host 2 main types of panels: Tool settings, and user addons. It mostly hosts things that are related to modifying the scene displayed in the viewport, not modifying the viewport display mode itself. All the things that modify the display mode itself, such as background, grid, etc… ale located in a set of popovers here:
The confusion comes from the very random decision to have ALL but one sets of viewport settings in the popovers, and then have one specific set, which is related to viewport display present in the sidebar instead:
The view rollout contains the set of settings which are in the same category of as most of the settings in those popovers above. These settings do not modify the contents of scene, unlike pretty much everything else in the sidebar, they just modify how the scene gets displayed.
The solution to this is very simple:
Completely remove the view tab from the sidebar, and move its contents into another new popover button (which would have something like small camera icon) and place that button next to other popover buttons in the same category of how is the scene displayed.
Then, move 3D cursor section of the View panel in the tool panel.
(Please avoid nonsense comments such as “But the 3D cursor is not really related to tool settings”. If per workspace addons rollout, something which could not be further away from what the tool is supposed to be, yet it’s still present in the Tool section, then 3D cursor definitely qualifies too.)
Then Collections and Annotations remains. I don’t think that collections rollout should even exist in sidebar, but if so, then the whole tab should be renamed to collections with only it being there.
That leaves us with Annotations, which again belongs to the tool tab as that’s certainly a tool, a lot more of a tool than per workspace addons is.
The main point is simple, View section belongs in the popover to indicate relation to other viewport settings. It’s gravely misplaced in the sidebar.
It would be great if clean, new Blender installation without any addons enabled and without any scene object selected would result in a clean sidebar with only single tab (Tool) present (And with one more Item tab appearing once object is selected). That’d make sidebar more of a clean slate for user to place custom Blender tools on. It’d also make perception of sidebar purpose to be more clear. To indicate it’s a place for tool settings and custom tools rather than this kind of “kitchen sink” for everything random.
- If a new user intends to lock view to camera, it’s easy to find by just seeing a popover button with Camera icon. Where else could it be?
- If users want to unlock camera view or adjust FoV, they don’t need to shuffle around the sidebar from the tab they were using their tool in back to view tab to do just that one thing and then go back to using the tool.
- All the other benefits listed above (More clear distinction between areas of settings to control how the scene is displayed and area of the tool settings for tools that actually modify the scene).