the problem there is one operator missing which is “Active” key.
if you use maya you know the ( x,c,v) for snapping, if you press and holding the “x” it will active the moment you release it will deactivate. this operator in blender is missing. only limit for (shift,ctrl,alt and “S” for color picker in texture paint).
I already talk about this :
Keyboard "Release" not working the correct way
hope they can add this operator its important for many cases.
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