No, no one ask for an arrow in ten years, and dozens ask to go back to the crosshair. Don’t confuse
That’s a bold statement to say “no one”, I want the arrow as the default so that makes me one.
Give only one comment of you in any part of the internet asking to change the edit mode cursor for an arrow and the reasons to do that. And better reasons that you confuse a crosshair with four arrows.
I welcomed the change if that’s what you’re asking but i am not going to look for an old comment just for your own reasons, you’re free to look it up.
As I said, the solution is pretty simple, give a pair of hardcoded options (arrow and crosshair, enable/disable companion icons) and allow theme customization for this, that’s it.
I’m not saying that you cannot be happy with your arrow, I’m saying that I want to stay happy with my crosshair, so a middle ground solution for such an important tool could be the best option.
P.S.: I’m not asking for a crosshair, I already HAD a crosshair, and it was changed, there is a difference there
For you as a user it might seem simple but it’s not, the cursor now is per tool not per mode at least how this taks says, so to me every single tool wuh a cursor becomes customizable doesn’t seem reasonable at all.
https://developer.blender.org/T69441
No is not.
One thing is a render engine, with barely any users with no new features, etc… this is a widely used tool, a crosshair is a precission tool, even in photoshop you can change form using a “brush” or the “cursor” to a precission pointer.
There is no relation between this and removing blender internal,
It’s so simple taht the programmer that add the new cursor told that he can perfectly add the option without problems. But for some reason you know more than that developer and told that it is complex to do.
You can read the comment is a few comments before in this same thread.
For me as a user the simplest thing was to leave the cursor alone, but I understand that other things may depend on this change, so I understand some things can change.
Now, wether this task means more or less work, it’s not the subject of this, rebuilding the whole deps graph is a massive task, but it’s being done, so having it as a complicated task is not the subject of the problem
Regarding that thread, for example having a knife cursor for the cut tool is not useful at all, you need precission there, the arrow does not give you precission, having a companion icon with a knife besides teh arrow, may be useful.
I sincerely doubt that making this an themable option is a super complicated task like the asset manager or the deps graph, but if it has to be done to give a proper solution, I don’t see where the problem lies, we are not speaking about doing something because it’s easy, we are speaking about doing something because it’s useful.
This change seems like adapt blender to the way you want to use instead let the old users keep the precision crosshair like in photoshop, that keeps several options. I dont use the tool panel almost never, and this seems an eyecandy for new and casual users that uses tools one by one.
True, it seems is not that hard after all
My whole point is things should work out of the box with a good default and less options for everybody, if the Devs can’t provide that, it means they failed but it seems the Blender community is something hard to please as everyone cling to their opinion as the only good opinion…i guess slap it with tons of options is the only way to make a compromise in this case.
For sure. We are just wondering - when it will be available.
I think the best solution is to put an option in preferences for the user to decide whether he prefers the arrow or the cross.
For sure. This has already been discussed. We are just wondering - when it will be available.
In a software like Blender “good for everybody” it’s nearly impossible, specially when we are talking about a transversal tool, and that should not be the target.
Think that the needs of a character animation artist are not the same as the needs of an arch viz modeler, I understand your statement of avoiding tons of options, but we also have themes, and we are talking about a central super important tool here, not giving options is not doing things right IMHO
Anyways I don’t know, as has been said, of anyone requiring the removal of the crosshair, but I’m not against improving and giving choices.
Talking about that, not only could be good a comeback of the crosshair cursor. The implementation of this guides for some tools could be great
Never. This would be turning the all thing into garbage.
What’s wrong with you guys?
They are CAD modellers)
Well, I also thought about CAD crosshair, but one of the reasons it is usually used in CAD software is its ability to correspond with UCS (Local Transforms), showing its direction.
I don’t think that Blender is that kind of modeling software, it is way more multipurpose tool, therefore, such things must be properly designed and be optional.