This thread serve as a discussion hub for the project and a place where I share important information like project progress and documentation.
Weekly reports can be found in the reports thread.
This checklist provide a general overview of the progress I made against the deliverables outlines in the proposal:
- [x] Dynamic socket hiding.
- [x] Variable inputs for Mapping node.
- [x] More vector math operations.
- [x] Clamp node.
- [x] Map Range node.
- [x] White Noise.
- [x] Improve and introduce more noise types.
- [ ] Wider access to properties.
- [ ] Spline info node.
My project is not monolithic in nature and it relies on the needs of the end-user. So it is essential that all users engage in the discussion to have the most satisfactory result.
The first point of discussion on our agenda is Procedural Textures. Please read the following discussion document and weight it with your opinion in the thread.
Mapping Node And Vector Socket
The following document describe my initial plan for the mapping node and also some possible improvements to vector sockets.
Thanks! And feel free to contact me in anyway.