Hi! I’m Ahmet Sait, a Blender user and a passionate developer highly interested in computer graphics
Sorry for being so late, things got busy on my end.
I’m working on my draft proposal but I have some questions about it before I continue (don’t hesitate to share your feedback as a user);
How important this project for the users? How much of a pain this problem actually is for you?
Other potential usability low hanging fruits and ideas related to file I/O?
Some of these have been mentioned before:
- Drag & Drop support for files other than .blend to easily import them
- Unifying the import/export menu into a single utility and delegate the IO process to the relevant add-ons after automatically detecting the file type
I don’t guarantee that these or suggestions in this thread will be implemented in GSoC, but the above points seem to be on the roadmap already ⚓ T68935 Unifying I/O importing and drag and drop so I’m up for working closely with the UI / Asset Pipeline module teams where necessary.
How important this project in the eyes of organization and mentors? I’m pretty confident that I can come up with a good proposal but I don’t know if this is seen as a time better spent on a different project. Regardless, I do think there are interesting problems to solve in every area, and things don’t have to be technically complex to make a huge difference for the users.
Are there technical issues I may not be aware of in this project (maybe related to the Blender code base or non-obvious file format quirks)? Links that may be of interest?
Any other suggestions for a newcomer?
Thanks in advance ^^