Also thought about this and came to the conclusion that better just select loop for now. But for multiple islands its definitely must have…
is it possible to make UV Edge/Face modes visibility as in 3D View, where vertices I see only in Vertex mode, edges I see only in Edge mode, and faces with dots I see only in Face mode? To be consistent with 3d View.
And to keep clear this thread I ask moderators to relocate our messages to Feedback thread.
Thanks!