Future Particle « Hair » Nodes discussion, and everything wrong with « Hair » particles

Flaw 2

No way to keep a particle sys density consistent through its usage.

having a particles count per m² or km² could be really more useful, as it give a true idea of the density.

Flaw 3

532A9292-10AF-4A53-9CF6-17B7607EED9A

If not enough display option, visualizing complex biomes is almost impossible. Or at least not confortable at all. You cannot expect blender users to play with psys parameters blindly with bounding boxes.

so here’s contents that need to be implemented:

  • “display as proxy” in > properties editor > object > viewport display options
  • “display as point cloud” in > properties editor > object > viewport display options
  • “display as decimated” in > properties editor > object > viewport display options

please see post above for more explanations

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