Filmic as default is hurting the experience for people

Hello OcularEvolution. Sure thing try this blend file (instructions included):

https://www.dropbox.com/s/v7ybohh9r079xz3/filmic%20problem.blend?dl=0

Here are the render results from the above file.

Both set to 0.1 noise threshold and open image denoiser enabled. Identical render settings and materials.

Filmic render time 00:56:96. It looked fine in the viewport, but this was hiding the fact that the lighting was too bright leading to double the render time. Note also the additional denoising artefacts.

Standard enabled 00:27:46 faster because I was able to see the lighting issues, leading to me reducing the sun brightness and then brightening up in the compositor instead. @Illasera (although you talk to people like a spoiled brat) Note how I was also able to avoid it looking crap by getting much stronger whites (optional) when compositing myself because the filmic algorithm is no longer limiting the whites to an off gray which can result in a washed out, drab and soft image. It’s not a great idea to try and composite with filimic enabled of course, otherwise you’re constantly having your intentional grading altered by the filimic algorithm. I could of course easily replice the filmic result pretty much exactly using the scopes if I’d wished to.

Basically the standard method helps to avoid problems that could lead to longer rendering times, and allows you to achieve any look you want with some colour grading in the compositor.

@Illasera I don’t really care if it changes, I already know what I’m doing. I was trying to be helpful to new users as I was in agreement with the original poster, that this leads to poor renders and long render times for new users.

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