Blender user interface design

The real solution will probably be a more predictive and context property panels … in the sense that if you select an object in edit mode … you will have many more properties regarding the semantic connection with the object in edit mode … and all other properties will be less relevant … and so on … more contextuality for all other objects and other modes: painting, texturing, sculpting, rigghing etc … etc …

Thus you will have much easier panels to view and navigate.
Ideologically, I’ve already said, when between 10-20 years blender will have a “servant-aide artificial intelligence” … the property panels will have to become “jarvis” :wink:

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