Blender user interface design

I was thinking maybe it would make sense to split this into two similar panels something like Viewport Overlays and maybe Object Overlays or something similar. It seems most options are either more oriented to objects like Objects, Geometry, Mesh Edit Mode, Normals or more oriented to the viewport functions like Gizmo, Guides, Motion Tracking… Gizmo has more options hidden in the User Preferences as well. Maybe they could fit there if there were two panels instead of one. Just a thought. To be honest I don’t have an issue with this personally at all, I just think of all those people talking about Blender’s UI being uncluttered and cleaned in this brand new version and picture their faces when they stumble upon this bit of the new UI…

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