Blender UI paper cuts

Little papercut/proposal

Could be a good improvement made that user can see in some part of the viewport (under the info text or next to the same geometry) a total of all elements selected. It could help to the user to know the length of a loop, the total area of various faces selected,… Instead of actually that only have a lot of numbers in the screen that he need to calculate.

with the new vertical layout of the navigation tools … here’s what can happen.

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You can do also better

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no i cant, I have no idea how you managed to do what’s in this picture.
:grin: :see_no_evil:

Up there

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I had not seen, I made the screenshot and posted the mistake directly.

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An option to solve that problem could be separate navigate axis of navigate buttons and allow user to switch between them. Because a lot of people wants the axis to have a easy reference, but the buttons are rarely to use except in tablets.

This already exists in Preferences.

Why is not in the same gizmo popover that the rest of gizmos?

I don’t understand the question. We have two types of axis displays: and indicator and a gizmo. The indicator can be used if all you want is an indication. The gizmo can be used if you need to interact with it, to orbit, pan, zoom and set the viewpoints.

Sorry, I tell why is not the check box in the same popover that the rest of controls about gizmos in the viewport. It’s strange that a option about a gizmo is not in the same menu that rest of controls of gizmos and you can find between the corner splitting and the color picker type

image

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I think I already reported this before 2.80 debut, anyway…

image

wrong Fake-user icons in Orphan data view.

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This kind of shows that the justify method is causing major button clusters all over the UI. It happens in more locations that due to the spacing buttons get cramped to the right.

Old left overs in the screens area, some a couple of workspaces are there since alpha testing.
I made a note of this before, also post it in a bug i believe.

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Someone needs to work on the theme section. Several UI colors are not available there, even some that are there don’t even work at all. It’s tough.

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add the tabbing on these buttons and on file browser (also with arrows)
Screenshot%20(138)

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Hello dear community

I noticed - what I assume to be a paper-cut - the toolset menu in a Grease Pencil Object, shifts the number’s order when you change from ‘Draw’, to ‘Fill’ or any other tool.

When the ‘Draw’ tool is selected, the list goes from 0 (‘Draw tool’) through 8 (‘Circle tool’) –
but when on any other tool ie. ‘Fill’ or ‘Eraser’, the list starts at 1 (‘Draw tool’) through 9 (‘Circle tool’).

I imagine a solution to be, to change the ‘Draw tool’ order from 0-8 to 1-9, to align with the rest and easing up on the muscle memory :slight_smile:

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Not just colors. Can’t even adjust Node Editor grid size, Node Frame padding, etc. Just a very few examples.

Maybe we should start a new discussion for these though. I mean specific area focused, like one topic for node editor, one for image editor, etc.

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and finally to better understand why we need space …
Screenshot%20(149)

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No luck…