Holy smokes. I just discovered that Blender deleted a number of unassigned materials that I had put a decent amount of work into. How the heck is that a feature? I now know what that oddly named fake user button does now.
Can anyone explain to me any good reason why its a purposeful design choice? It’s incredible to me that a program would intentionally delete elements that you haven’t explicitly chosen to delete. It seems like a very old aspect of the software, so there may be many of you who have used Blender long enough that you’re used to it. But for people coming to Blender, from literally any other main stream creative software it seems absolutely bonkers.
I couldn’t think of a software analogy since I’ve literally never seen any application purposefully do that. But a real life analogy that I could think of was that if every night you went to sleep, I broke into that closet in your basement where you store stuff you aren’t currently using, took it outside, and burnt it. And then when you freaked out that I destroyed that scale model you’ve put many hours into, I said, “Oh you should have let me know that those specific items were important to you, and that you didn’t want me to burn them.”
Please enlighten me, as I really don’t get it. I am really enjoying Blender. That joy has now been dramatically tempered when I found out that this is intentional. I could cut the application a break if it was a bug, but to learn that it’s intended behavior…