Blender user interface design

Still unaddressed is the ‘fake user’ button. In ANY other app, I Create something, it holds on it, until I say delete, working in blender however…

  1. Spend hours making nice materials.
  2. Wow. that was a lot of work, better hit save!
  3. Blender: yeahh… uhhmm… they weren’t used… and you didn’t click the magic ‘F’ button,… so when you asked me to save, i deleted your stuff! … I didn’t tell you about it, you’re gonna find out next time you open the file. SURPRISE!!

Let me be clear, I create something blender ought to hang on to it and defend it with it’s life. the users data is NOT to be deleted EVER, do whatever you want with the temporary things it internally creates, but the user creates something it stays until the user says it’s time to go.

and in the opposite direction,

  1. Use a material on several objects,
  2. click the X aka delete button on the material
  3. blender: yeahhhh it’s still in use elsewhere, i’m going to keep it… go figure out on your own where it’s used.

There’s many nice improvements in blender 2.8 , but no amount of tinkering widgets, shortcuts and theme colors is gonna matter when we still get basic things like ‘don’t lose the users data’ wrong.

I call for the elimination of the Fake user button, most new users won’t know what it does, and people are losing their work because of it. not ok blender… not ok.

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