Hi all, I’d like to use Cycles to bake ambient occlusion (and possibly other things) to vertex colors. I know this is a feature a few people have asked for before. Obviously the lack of baking to vertex colors in Blender 2.8 is a lost feature that would be good to bring back.
I’m willing to pay a developer to make this happen. If you’re capable of adding Cycles baking to vertex colors, let’s discuss.