Affect Origin in Blender 2.81 is a really cool and long-awaited feature so thank you sooo much for this.
However, It doesn’t appear in Edit Mode. it would be great if it can appear in edit mode where it affects the local pivot points instead of origin in object mode. There are those moments where I just want to snap the pivot point to vertices while selecting a few other faces. Of course, 3D Cursor will do the job but it would be better if it could be directly snapped to the vertices without the 3D Cursor like the way origin can.