Notes for weekly communication of ongoing projects and modules.
Announcements
- Asset Browser Workshop Outcomes - blog post
Modules and Projects
Geometry Nodes:
- The current design challenge is to figure out the best way to access the attributes inside the nodetree:
New Features and Changes
Constraints
- Support a new Local Space (Owner Orientation) for targets. (commit) (Alexander Gavrilov)
- Implement ‘Remove Target Shear’ and more Mix options in the Copy Transform constraint (commit) (Alexander Gavrilov)
Mesh Editing
- Performance Improvements
Geometry Nodes
- Initial attribute list for meshes (commit) (Jacques Lucke)
- Curve primitive nodes (Johnny Matthews)
- Add mesh input warning to curve to mesh node (commit) (Hans Goudey)
Video Sequence Editor
Grease Pencil
- New modifier to generate weights dynamically (commit) (Antonio Vazquez)
- Add weight factor to Offset randomize (commit) (Antonio Vazquez)
- Line art modifier
Cycles
- Reduce shadow terminator artifacts (commit) (Mikhail Matrosov)
User Interface
- Add the ability to see all view layers in the outliner (commit) (Dalai Felinto)
- Hide collection tab when scene master collection is active (commit) (Yiming Wu)
- Do Not Resize Already-Open Temporary Windows (commit) (Jesse Y)
Miscellaneous
- Apply random selection precisely for curves, lattices & objects (commit) (Piotr Makal)