5 December 2022
Notes for weekly communication of ongoing projects and modules.
Modules & Projects
- 2022-11-29 Geometry Nodes sub-module meeting
- 2022-11-30 Render & Cycles Meeting
- 2022-12-01 Pipeline, Assets & I/O Meeting
- 2022-12-01 Animation & Rigging module meeting
- 2022-12-05 Grease Pencil Module Meeting
New Features and Changes
Cycles
- New setting and heuristics for mesh light importance sampling (commit, commit) (Brecht Van Lommel)
- Improve many lights sampling using light tree (commit) (Weizhen Huang)
- Remove shadow pass (commit) (Brecht Van Lommel)
Geometry Nodes
- Performance
Grease Pencil
- Create Keyframe using Eraser if Auto-key is ONn (commit) (Antonio Vazquez)
- Allow interpolation to use breakdown keyframe as extremes (commit) (Antonio Vazquez)
UV Editor
- Support constrain-to-bounds for uv shear operator (commit) (Chris Blackbourn)
Animation
- Make bake Animation operator use preview range when enabled (commit) (Colin Basnett)
Core
- Improve handling of (in)directly linked status for linked data-blocks (commit) (Bastien Montagne)
Mesh
- Performance