27 November 2023
Notes for weekly communication of ongoing projects and modules.
Modules & Projects
- 2023-11-20 EEVEE/Viewport Module Meeting
- VFX & Video meeting notes 2023-11-22
- 2023-11-23 Animation & Rigging module meeting
- 2023-11-27 EEVEE/Viewport Module Meeting
New Features and Changes
Anim
- View FCurve of Property in the Graph Editor (commit) - (Christoph Lendenfeld)
- Insert keyframes without keying sets (commit) - (Christoph Lendenfeld)
- Restrict range of fcurve_to_keylist (commit) - (Christoph Lendenfeld)
- Marker Drawing Changes (commit) - (Harley Acheson)
EEVEE-Next
- Add horizon scan to raytracing module (commit) - (Clément Foucault)
- Displacement Option (commit) - (Clément Foucault)
- Cleanup Lookdev as its shaders are never deferred compiled (commit) - (Jeroen Bakker)
- Display render pass panel in viewport (commit) - (Clément Foucault)
- Add back transparent render pass (commit) - (Clément Foucault)
- Disable distant light if world contains absorption (commit) - (Clément Foucault)
GPv3
- Material locking (commit) - (Falk David)
- Avoid unnecessarily creating cyclic attribute in hard erasor (commit) - (Hans Goudey)
- Lock Unused Materials operator (commit) - (Antonio Vazquez)
- Lock and Unlock all materials operators (commit) - (Antonio Vazquez)
- Hide Others operator (commit) - (Antonio Vazquez)
Geometry Nodes
- Node tools: Support warnings (commit) - (Hans Goudey)
- Edges to Face Groups speedup (commit) - (Iliya Katueshenock)
- Parallel Edges to Face Groups (commit) - (Iliya Katueshenock)
- Use rotation socket for the object info node (commit) - (Hans Goudey)
- Index switch node (commit) - (Hans Goudey)
- Set soft min/max in Index Switch node (commit) - (Jacques Lucke)
- Add two inputs in Index Switch by default (commit) - (Jacques Lucke)
- Muting zone input and output nodes is not allowed (commit) - (Jacques Lucke)
Hydra
- Parallelize and simplify submesh export (commit) - (Hans Goudey)
Mesh
- Move sculpt mask to a generic attribute (commit) - (Hans Goudey)
- Copy small caches when moving mesh data to Main database (commit) - (Hans Goudey)
- Parallelize remaining topology maps (commit) - (Hans Goudey)
- Improve remesh attribute transfer (commit) - (Hans Goudey)
OpenGL
- Raise Minimum SSBO Bindings to 12. (commit) - (Jeroen Bakker)
- Mark Legacy Intel Drivers Unsupported (commit) - (Jeroen Bakker)
Realtime Compositor
- Rewrite inpaint node (commit) - (Omar Emara)
UI
- Improve menu dropshadow (commit) - (Leon Schittek)
- Use BLF for font & glyph loading (commit) - (Harley Acheson)
VSE
- Use Strip Volume property for scenes (commit) - (20kdc)