VFX & Video meeting notes 2023-11-22


  • Habib Gahbiche
  • Omar Emara
  • Sergey Sharybin



  • Stability issue fixes for retiming tools from Richard
  • Load CoreAudio device on demand (PR #107607)
    • Would be nice to wrap-up
    • Similar thing then would also need to be done for Linux and Windows
  • Fix #114630: Retiming fails if movie and scene FPS does not match (PR #114945)
    • Ready for review?
  • Sequencer file based copy paste #114703


  • Omar

    • Support full precision compositing (PR #113476)
    • Allow access to depth pass
    • Fix #114648: Compositor executes upon editing non-compositor trees (PR #114978)
    • Rewrite inpaint node (PR #114849)
    • Improve classic Kuwahara precision (PR #114191)
      • Has measurable performance hit, and for artistic purposes it is better to do manual clamping than to pursue arithmetic accuracy to mitigate artifacts on HDR images.
      • Can always come back to it when there is user demand
    • Works on Cryptomatte support
    • Caching images for compositor
  • Habib

    • WIP: Fullframe compositor: unify scaling behavior with realtime compositor (PR #114764)
    • Fullframe compositor: unify behavior of size inference with realtime-compositor (114755)
    • Compositor: Make split viewer a regular split node (PR #114245)

Practical Info

This is a forthlightly video chat meeting for planning and discussion of VFX & Video in Blender. Any contributor (developer, UI/UX designer, writer, …) working on these areas in Blender is welcome to join and add proposed items to the agenda.

For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.

NOTE: The schedule for December might alter.