21 August 2023
Notes for weekly communication of ongoing projects and modules.
Announcements
- LTS Updates: Blender 3.6.2 brings 55 fixes since its previous release, while Blender 3.3.10 addresses 8 issues.
Modules & Projects
- 2023-08-15 VFX & Video Meeting
- 2023-08-15 User Interface
- 2023-08-17 Pipeline, Assets & I/O meeting
- 2023-08-21 Eevee/Viewport Module Meeting
New Features and Changes
User Interface
- Add error logging for some screen operations (commit) (Harley Acheson)
- Add panel for node editor in preferences (commit) (Rawalanche)
- Make 3D view header overlapped (commit) (Harley Acheson)
- Allow Eyedropper outside of Blender (commit) (Harley Acheson)
- Increase color picker size (commit) (Harley Acheson)
- Add Windows “Quick Access” items to file browser system list (commit) (Red Mser)
- Theme
- Set 3D Viewport background to single color (commit) (Pablo Vazquez)
- Use double-click to rename markers (commit) (Pablo Vazquez)
Cycles
- New Principled Hair BSDF variant with elliptical cross-section support (commit) (Weizhen Huang)
- Enable HIP for integrated graphics of Ryzen 7000 CPUs (commit) (Brian Savery)
Realtim Compositor
- Implement anisotropic Kuwahara (commit) (Omar Emara)
- Support realization of transformations (commit) (Omar Emara)
USD
- Skeleton and blend shape import (commit) (Michael Kowalski)
Render
- Change IOR soft minimum to 1 in Principled BSDF (commit) (Alaska)
- Default roughness distribution to Multiscatter GGX (commit) (Weizhen Huang)
- Hydra
- Improve performance when exporting packed images (commit) (Georgiy Markelov)
EEVEE Next
- Shadow Rendering Refactor (commit) (Clément Foucault)
Color Manaagement
- Validate look is compatible with view on load (commit) (Sergey Sharybin)
- Validate Look on View Transform changes (commit) (Sergey Sharybin)
Animation
- Add match slope slider (commit) (Christoph Lendenfeld)
Grease Pencil V3
- Select box grease pencil frames (commit) (Chao Li)
- Re-evaluate on frame change (commit) (Falk David)
- Initial outliner support (commit) (Falk David)
Nodes
- Add Lacunarity and Normalize inputs to Noise node (commit) (Hoshinova)
Library Overrides
- Keep some animation data from override when it exists in both ID. (commit) (Bastien Montagne)