Kuwahara classic variation:
SAT on CPU is much faster (30x on 4k image) but has a precision problem
Using double improves results but slows filter down (1s SAT+float vs. 47s SAT + double)
Habib agreed with Omar to submit a patch with flag “precision”. Discussion could continue there
- Further investigation of failing tests needed. Habib will file bug reports
- Omar is working on automatic realization of rotation and scaling, bug fix with Bokeh Blur node and patch review
This is a weekly video chat meeting for planning and discussion of VFX & Video in Blender. Any contributor (developer, UI/UX designer, writer, …) working on rendering in Blender is welcome to join and add proposed items to the agenda.
For users and other interested parties, we ask to read the meeting notes instead so that the meeting can remain focused.