2023-09-28 Animation & Rigging module meeting

The meeting will be on 2023-09-28T16:00:00Z. It is open for everybody interested to join on Google Meet (link below).

Present: Alexander Gavrilov, Christoph Lendenfeld, Demeter Dzadik, Felipe G, Ivan Cappiello, MohammadHossein Jamshidi, Nate Rupsis, Nathan Vegdahl, Sybren Stüvel

People present are referred to by first name for brevity. Others are referred to by full name.


Since the Last Meeting / Announcements

  • Blender 4.0 is in beta, development happens on the blender-v4.0-release branch. The main branch is now 4.1-alpha.
  • The agenda for the upcoming meeting is now always available at the same link: HackMD. It’s also available from the #animation-module chat channel title bar for convenience.


Names are from the Git log.

Bone Collections (Sybren A. Stüvel):

Short-term goals / Ongoing Work

Patch Review & Decision Time

Pose Library / Asset Shelf demo

Julian demonstrated the new Asset Shelf system.

  • Sybren: trim start of name instead of begin? Julian: doable, and you can also give assets a “UI name” now that overrules the datablock name.
  • Felipe: possible to have the asset shelf in a non-3D Viewport editor? Julian: not at the moment, but adding it to other editors is not too hard. Just needs some C++ code.
  • Sybren: Move blend slider into “the notch”? Julian: has some issues when it gets too narrow, but we could do something like that & extend the shelf to accomodate smaller areas. Will be up to the Anim & Rigging module to do, though.
  • Sybren: what if there is not enough space for all the catalogs? Julian: you can scroll like any other header.

Help Needed

Demeter wants rigger & animator feedback on:

Next Meeting

The next meeting will be on Thursday 2023-10-05T16:00:00Z. Again it will be open for everybody who’s interested. The provisionary meeting agenda will be linked in the #animation-module channel before the meeting.