UI Proposal: New App Icon on macOS

Or maybe compensate thickness with tiny orange outline for the white one.

A little off topic, but about these “rules” of using the logo, which we refer to a lot here.

Look at www.blender.org/about/logo, right on the same page you will find a logo with the wrong colors, in the header of the site. An old-fashioned favicon with these “fancy improvements”.

Below you can see the Community Badge on which the logo is broken into pieces. In the store you can find a black T-shirt with a colored logo and a white text “Blender”.

And even inside the “blender_logo_kit.zip” you will find a couple of logos with colors not according to the guide. (Although I reported this several times in the chat and even uploaded a corrected archive.)

And that’s all on the official website. The Blender Developers twitter account has a blue logo at all.

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Personally I do not see a benefit into updating Blender’s icon at this time. The guideline is still not very strong and I see a few apps with well-designed and distinct icons not adapting to this yet. The icon on white could be acceptable after a few tweaks, perhaps. The document icon does not require any change in my opinion.

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Please, it’s time for Blender to adopt the new icon shape, for a number of reasons: 1-Blender is one of the few 3D applications already ported to Apple Silicon and the icon would convey that, 2-Blender is going to support the Metal technology with 3.1, and, 3-Apple has become one of the financial supporters of the project.
I think that making Blender more OS-friendly and open to new platforms and users would be a step in the right direction. I would even like for Blender to have a place in the Mac App Store but I’m just ignorant about Blender development and the general mentality behind open-source software. Then I would like for Blender to adopt a number of technologies consistent with modern macOS UI design, but I understand that the libraries involved are mostly open-source to make the development easier across platforms. Again, sorry for the ignorance.
There is a proposal above (D12978) with a simple blender logo enclosed in a “squircle” which is perfect and not disruptive in any way to the blender ecosystem.
Of course there are more artistic and thought-out versions of the icon, such as this one by Gavin Nelson https://gnelson.gumroad.com/l/blender-icon?recommended_by=library which is beautiful, but of course it’s not the Blender logo.

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I agree jenkm. Looking at BigSur’s current color palette, there aren’t many options left for background colors. But there is an icon that is from Apple and is also based on the theme of graphics and that is the icon of the photo app. Since Blender is also a program that has to do with graphics, a white background would fit in this conformity.

But what about grey ? Could this be a compromise between black or white ?


截屏2022-02-03 下午8.16.25

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In my opinion the new icon is definitely necessary. Apples guidelines for the new macOS icons are 1,5 years old already and the blender icon looks out of place right now. And especially with the new changes to the macOS version in Blender 3.1 its time now.

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In my opinion I think the icon should have a dark background. To me a white background bland. Plus it sort of matches the blender itself with the default dark theme.

Funny enough, the Blender Studio website already uses an Apple-style favicon. Just white on black.

An interesting article about new changes to the Chrome icon, and how it differs between platforms. https://www.xda-developers.com/google-chrome-new-icon/

@fsiddi How about now?

I personally really like this design with either dark or light background. Should there be a public vote somewhere or how does this get decided? Edit: with vote I meant between the designs, not between light or dark.

i dont see the harm in it, votes are cool

  • dark icon
  • light icon

0 voters

also a while ago I came across this big sur icon which. I don’t know if it will work well with guidelines but its pretty cool.

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Sometimes a dark icon gives the idea that the application is “Pro” which is the case for Blender. Anyway, I think that the icon should be super simple, both to respect the coherence with every platform and to fast-track the change. I think that the final version by johjakob is nice, but it should have a dark background and the coloured shadow like in the icon made by JingSong-Zhou.
Edit: sorry, I didn’t see the icon in one of the first posts by johjakob, the one with the title Dark (No bevel)… that’s perfect!

This icon dosent work with the blender logo guidlines. It has a 3D effect and the colors are incorrect.

Blender 3.1 released and no advancement…

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This person made an icon in Blender I’m personally going to use regardless of what’s decided here. I think it’s awesome.

The Icon

How it was made

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sure, anyone can use a custom icon, I also use ccustom icons for current, legacy and dev blender versions, the point of this dicussion is what should be the default icon that fits both blender logo guidlines and OS standarts

I’ve read through this discussion and I’d like to add that a native macOS icon is very important to most macOS users. Proper suggestions that match guidelines (due to their simplicity) were mentioned many months ago. I don’t see any reason for this issue to have been dragged out so long.

I’d also like to add that perhaps the logo guidelines should be relaxed a bit for the macOS version of Blender. I think the icon should look nice on macOS. Part of the appeal of macOS icons is their whimsical and finely crafted nature. Surely there can be some liberation to make this icon somewhat unique to macOS. After all, it’s not a logo in the strict sense. It’s an app icon.

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It would be great if the Blender icon fitted in with the default macOS design. I know this chat is about what the default logo should be… but to throw my hat in the ring, I have created two icons for Blender which I use on my Mac - Orange for LTS releases and Blue for Beta, Alpha releases.

If you fancy using them, you can download them from this DropBox folder:

Really simple to swap. ‘Get Info’ on the Blender.app, then drag the .icns file onto the icon at the top of the ‘Get Info’ window.

Enjoy :slight_smile:

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