move two fingers up, down, left or right -> rotate around the object
Shift + two fingers movements -> pan left right up down.
On Windows I know I can:
Ctrl + Alt + touch to zoom ( or touchpad two finger up/down)
Alt + left ckick touch to rotate around the object
Shift + Alt + touch to pan
Is there any way to configure Blender to have the same behavior on Windows ?
I need that 3 touchpad actions equal to mac!
I donât want to use a mouse!!! lol
Thanks
The reason for this, is because Macs have shipped with good multi-touch trackpads for over a decade. These features, obviously, only work if you have multi-touch.
Most PC laptops didnât support this, and had terrible trackpads too, so it wasnât a priority to add this to Windows. That would only serve users who use Windows on the Mac laptops, which is a very small market.
If someone can try and figure out how many Windows-based laptops now ship with multi-touch trackpads, it would be useful.
Edit: After some quick web searching about large, multi-touch glass trackpads on Windows PCâs, I came up empty handed. I only found posts that claim that there exists none on PC laptops. If this is true, thereâs nothing much Blender can do to make PC trackpads better.
Edit2: I find it confusing from your original post if you are referring to macOS vs Windows or Mac laptops vs PC laptops.
I think the confusion was using the term âTrackpadâ⌠I really want to say âtouchpadâ
I have to change the title
Yes, I am talking about laptops (macs vs windows). If we have all these features touchpad (gestures) available on both laptops why they behavior different? Why I have to use additional keys on the Windows system if I can make all gestures behaviors on the touchpad. If the touchpad gestures are the same on both systems why they donât work the same?
Still not clear to me if you are referring to macOS vs Windows (software) or Mac laptops vs PCâs (hardware)
The trouble has mainly been hardware on the PC side. Do you have any information about glass multi-touch trackpads on PC laptops? I havenât been able to find any info about this.
You have 2 laptops
mac : blender mac version
windows: blender win version
Those are the basic movements to work with blender:
When you open blender with mac (using the touchpad) on 3DView:
zoom in and out = pinch with 2 fingers
rotate around the object = move two fingers up, down, left or right
pan left right up down. = Shift + two fingers movements
When you open blender with windows (using the touchpad) on 3DView:
zoom in and out = Ctrl + Alt + touch to zoom ( or touchpad two finger up/down)
rotate around the object = Alt + left click touch
pan left right up down. = Shift + Alt + touch
If you can see, complete different behaviors to reproduce the same functionality. Both have a touchpad the and same behaviors on different programs but completely different on blender.
Why, yes why⌠using the windows system I canât do the same actions using touchpad ??? Why on windows I have to use different keys!!!
Those are the basic movements to work with blender, should be one priority to blender team.
Any workaround?
To work with blender and get a more powerful graphic card - GPU⌠I bought the windows machine.
New macs donât work with NVIDIA GPU because Nvidia Drivers for Mojave 10.14 Not Available
If I know what I have to do ⌠to build a patch to add this âŚ
Working with windows (using mouse or trackpads) is very frustration !!!
Iâm surprised there are still people who are surprised to hear that there are good trackpads/touchpads on windows laptops!!
You should play with a surface device for sure, I have yet to see another device match it on keyboard/trackpad aside from the 2015 Macbook Pro.
If you are looking for good touchpad support it seems (from my experience) that updated Linux distros and macs are the only way.
Linux ignores a lot of the ease of use functionality that Windows tries to have. This means that clicking with two finger and moving them around acts just like right click and drag on a regular mouse. Same goes for 3 fingers.
Nothing beats the mac touchpad support though, for now.