I like the new material mode in Texture painting, but it seems it changed somehow so I can’t view the shaded material at the same time as I’m doing painting on a texture in my paint slots. Is there a new way to do this? Splitting the window doesn’t work because all 3D windows will show the same view mode (ie object more, texture paint etc). :-/
do you mean
turning on and off overlays to see the texture or the result?
Look dev or workbench?
need to change to object mode back and forward because doesn’t update?
@Mongpic Yes, that’s it! Thank you! Works perfectly with a split view too! Thank you! This is so great!
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