Texture Mapping

Hi: I am using a Voronoi Texusre node for displacement in blender 2.79 and it works fine. However , when I appended the same object to blender 2.8,the texture of the object looks weird.


1 Like

See here:

When using displacement in materials, a new Displacement node must now be used. This node will be automatically inserted into existing .blend files. The reason for this change is to support vector displacement, and to make it easier to tweak the displacement scale and midlevel.


Thanks a lot. The problem solved.