Texture bake idea

Hello!
I like blender so much, but sometimes texture baking in blender can become a nightmare)
What about creating collection to collection bake by object name and postfix (_high, _low) to one texture like that made in substance painter. also there would be cool if you will add metallic and roughness map baking).
Thank you anyway for so groovy and usefull soft) Much better than autodesk toys)