Suggestions for some improvements to the hotkey PIE menu and editor
Some suggestions for improvement of hotkeys,
The blender’s function is great, but it needs to be polished in detail.
In order to reduce unnecessary operations.
Operations such as switching functions or changing radii
Press the hotkey and keep switching to the corresponding tool, release and return to the original tool.
Press the hotkey to move the mouse to adjust the tool radius, release the hotkey to end the adjustment without clicking the mouse.
Just need to add a press option in the hotkey settings
Most of the steps should follow the idea of doing less and never doing more.
Suggestions for improvements to the PIE menu and quick favorites
Complex shortcut key combinations are really uncomfortable to press. To reduce the dependency on hotkeys, you can make some improvements.
Quick favorites can have any number of groups, each group can define different shortcuts and merge with the PIE menu function (quick favorites are displayed as PIE menu).
The PIE menu makes it easier to edit and add delete entries. You don’t need to edit the python plugin for Blender’s existing functions.
The PIE menu can be set to display icons only with icons.
The settings for the quick favorites and PIE menus are placed in separate options.
The PIE menu can greatly reduce the reliance on hotkeys, and should pay attention to the user experience of this feature.
Suggestions for user interface improvements:
Although the blender’s window is very flexible, it does not have the function of a floating window, nor can it automatically hide inactive windows.
Although it can maximize the current view, it is often a waste of hot keys.
So it is recommended to add two buttons to the window.
Click a button to turn the current view into a floating window.
Click another button to reduce the floating window to an icon (the icon is as large or tall as possible).
Move the mouse to the top or bottom of the icon to highlight it and activate the floating window in two ways.
This floating window is automatically expanded when the mouse moves to the top half of the icon. Moves to the window to automatically hide.
Move the mouse to the lower half of the icon, automatically expand the floating window and change the size of the main window so that the floating window and the main window are not obscured.
Move the mouse to the place where there is no icon at the edge of the screen to hide the floating window and restore the size of the main window.
Drag the icon to the edge of the screen, this icon will automatically hide only the part of the most edge (you can still capture the mouse and activate the hidden window).
Hold down Shift and click on the icon to associate multiple floating windows. When one of them is displayed, let them be side by side.
Suggestions for improving the movement of the mouse:
The PIE menu adds a quick move to one of all floating windows and displays it at the mouse position.
The entries in the menu automatically follow the current window change without setting.
Press the shortcut key of this PIE menu again at the position outside the displayed window to restore the original position and status of the window, and the PIE menu is not displayed.
Some specific views can be associated with simultaneous display and automatically lay out the appropriate locations.
The outline view automatically displays the currently active object under the mouse while it is displayed.
The blender’s features and design ideas are great, but to improve the experience you really need to polish them further.
Thanks to all the developers for their efforts in Blender’s progress, cheers~