Hi folks,
Since Normal Editing is going to be the next big thing in Blender I would like to propose to:
let the mesh menu in edit mode have it’s own shortcut ctrl + M
just like face has ctrl +F
or vertex ctrl +V
and edge ctrl +E
I have safely created one map with VIEW3D_MT_edit_mesh
in wm.call_menu
with ctrl+M
It will give us easy access to all goodies for normal editing.
Thanks.
Ctrl-M is currently Mirror. What should Mirror be then?
Blender replaces mirror with ctrl+shift+m automatically
But if your original concern was getting to the normals menu, we could perhaps add a shortcut for that, like Alt-N?
I think a lot of users would dislike Mirror changing to Ctrl-Shift-M.
Sure! That would be much more better. to have a dedicated normal menu.
cgvirus
January 20, 2019, 11:12am
6
@billrey also is it possible to give auto smooth command within this normal menu? That would be much more flexible. Thanks.
BTW I have commented it in here:
https://developer.blender.org/T55194
YES, YES Please!!!, If we loose all the shortcuts, at least give us easy access to menus!!
@billrey
Shift + M is free…
so:
Ctrl + M calls Mesh menu
Shift + M calls Mirror Operator!
Auto Smooth isn’t a command. It’s a mesh property.
Alright, Then can we take it in mesh option?