Since Normal Editing is going to be the next big thing in Blender I would like to propose to:
let the mesh menu in edit mode have it’s own shortcut
ctrl + M
just like face has
ctrl +F or vertex
ctrl +V and edge
I have safely created one map with
It will give us easy access to all goodies for normal editing.
Ctrl-M is currently Mirror. What should Mirror be then?
Blender replaces mirror with ctrl+shift+m automatically
But if your original concern was getting to the normals menu, we could perhaps add a shortcut for that, like Alt-N?
I think a lot of users would dislike Mirror changing to Ctrl-Shift-M.
Sure! That would be much more better. to have a dedicated normal menu.
@billrey also is it possible to give auto smooth command within this normal menu? That would be much more flexible. Thanks.
BTW I have commented it in here:
YES, YES Please!!!, If we loose all the shortcuts, at least give us easy access to menus!!
Shift + M is free…
Ctrl + M calls Mesh menu
Shift + M calls Mirror Operator!
Auto Smooth isn’t a command. It’s a mesh property.
Alright, Then can we take it in mesh option?