Sculpting issue in 2.8, brushes going opposite direction

Hi, I’m working in 2.8 and it went very smoothly, and then it began making strange things. My normals are Ok, but when I sculpt, it does the opposite thing of the brush I have selected. I’ve tried applying scale and rotation, checking normals… everything seems OK, but it goes the other way around whith the brushes of Crease, Inflate, Flatten, Strape, and maybe others, and others work ok, I didn’t check them all, but it’s kind of annoying.

Anyone with the same problem? Does someone have an idea of what could be the reason or problem or has the solution?