Very nice!
I have one suggestion thou. While joining it would be more intuitive that the layout that would be preserved after join is the one you start dragging from, not the one you drag into. Now it feels little weird.
Itâs working that way, isnât?: u drag from first area to second - second deleted, first remaining.
If it is not the case then itâs a bug
In the second video in task description in 27 second you drag from area with 1 row and end with 3.
Oh. Now I see. My apology.
HI,grate work.
is it going to be implemented in 2.9?
Lots of variables here, canât tell for sure
@Hto_ya Are there any updates on this?
This project looks like it can bring a taste of docking
style window management features in Blender.
Unfortunately, there are no updates because I havenât received any comments from the development team on the first patch in the queue: https://developer.blender.org/D7946. And I actually donât know why
Yes, it can. https://developer.blender.org/D8117, [UI Proposal / discussion] Drag and drop area management
Sad to know, itâs awesome! Gotta do some shoutouts to the devs !
Only one consideration I have. Though the code might work perfectly and do what it can. We can consider to align this effort with the UI strategy, even so it will be a good preparation - if not currently - at least until the 3.0 series hits.
https://developer.blender.org/project/view/12/