Rendering with unsupported OpenGL 4.3 (AWS Elastic Graphics)

@PaulMelis Yep, T79246 was me – that was an issue in the Blender code which was introduced in 2.82 and resolved in 2.83.5.

One more note: Workbench view and even Eevee View in Solid mode with Textures turned on both look ok (not render quality, but no weirdness).

We are performing other tasks on the same instance (one of them is a Unity application, which works well with Elastic Graphics’ OpenGL; other blender tasks such as decimation work fine too), and it would be useful to render from blender on the same instance. I am looking into alternatives of course too.

System Info attached. Also I ran glewinfo and visualinfo (from glew) and attached those outputs in case they are useful.

glewinfo.txt (271.8 KB)
system-info.txt (11.3 KB) visualinfo.txt (10.4 KB)