===================================== = Blender 2.83.5 System Information = ===================================== Blender: ===================================== version: 2.83.5, branch: master, commit date: 2020-08-19 06:07, hash: c2b144df395f, type: Release build date: 2020-08-19, 04:10:17 platform: Windows binary path: 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj /permissive- /Zc:twoPhase- -openmp build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152,70656 /INCREMENTAL:NO /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: ===================================== version: 3.7.4 (default, Feb 17 2020, 16:23:28) [MSC v.1916 64 bit (AMD64)] file system encoding: utf-8:surrogatepass paths: 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\startup' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\python37.zip' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\python\\DLLs' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\python\\lib' 'C:\\Program Files\\Blender Foundation\\Blender 2.83' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\python' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\python\\lib\\site-packages' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\freestyle\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\addons\\modules' 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\scripts\\addons\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\addons' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\addons_contrib' Python (External Binary): ===================================== binary path: 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\python\\bin\\python.EXE' version: Python 3.7.4 Directories: ===================================== scripts: 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender 2.83\\2.83\\scripts' user scripts: 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\scripts' pref scripts: None datafiles: 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\datafiles\\' config: 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\config\\' scripts : 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\scripts\\' autosave: 'C:\\Users\\Administrator\\AppData\\Roaming\\Blender Foundation\\Blender\\2.83\\autosave\\' tempdir: 'C:\\Users\\ADMINI~1\\AppData\\Local\\Temp\\2\\blender_a01080\\' FFmpeg: ===================================== avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: ===================================== Version: 2.0.8 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ===================================== OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 10, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 7, 0, 0 Alembic: 1, 7, 12 USD: 0, 19, 11 OpenGL: ===================================== renderer: 'Amazon Elastic Graphics (eg1.medium)' vendor: 'Amazon Web Services, Inc.' version: '4.3.0 Core Profile Context AWS 1.0.81.4429' extensions: GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_lod Implementation Dependent OpenGL Limits: ===================================== Maximum DrawElements Vertices: 2147483647 Maximum DrawElements Indices: 2147483647 GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 29 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 160 Cycles: ===================================== CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 Enabled add-ons: ===================================== io_anim_bvh (version: (1, 0, 0), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_anim_bvh\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_curve_svg\__init__.py) io_mesh_ply (version: (1, 1, 0), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_mesh_ply\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_mesh_uv_layout\__init__.py) io_scene_fbx (version: (4, 20, 3), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_scene_fbx\__init__.py) io_scene_gltf2 (version: (1, 2, 75), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_scene_gltf2\__init__.py) io_scene_obj (version: (3, 8, 0), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 2, 5), path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\io_scene_x3d\__init__.py) cycles (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender 2.83\2.83\scripts\addons\cycles\__init__.py)